[NA] [v1.3] PATCH 1.3: THE TRIAL OF CHAMPIONS PATCH NOTES

Patch Notes for 1.3: The Trial of Champions:

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  • Modified Content

    • User Interface update for CABAL 2

    • Labyrinth Forest: Black Wave entries has been increased to 3 entries per day (Up from 2 entries)

    • Effect speed of Quest Tracker has been increased

    • Crafting System has been overhauled (see Added Content for more information)

    • Bind status on the following items have been modified:

      • Semiramiss equipment dropped from Sky Gardens has been converted to Bind on Equip. Unchangeable Semiramiss equipment will remain Bind on Pickup

      • Black Night equipment dropped from the Labyrinth Forest Black Waves scenario has been converted to Bind on Equip. Black Night Nightmare equipment will remain Bind on Pickup

    • Maelstrom Castle and Forgotten Desert Temple Battlefields will now be centered around time scenarios with increased rewards. Those times will be:

      • Maelstrom Castle: 8AM / 12PM / 5PM / 9PM (Times based in Pacific Daylight Time)

      • Forgotten Desert Temple: 9AM / 1PM / 6PM

      • Rewards: Exp / Alz / Honor Points x 5

      • Ranking System for both Battlefields will be applied

  • Added Content

    • The Trial of Champions Arena

      • The Trial of Champions is a brand new Arena featuring both PvP and PvE elements. Players can begin joining the Arenas at level 10

      • The Monster Arena is a PvE scenario where a single player will have to defeat waves of enemies in order to acquire stronger rewards. Waves will be determined by player level. Higher levels will join at higher waves. Failure to complete a wave will result in the loss of a reward. The higher a player advances, the greater the prize

      • The Duel Arena is a 1v1 PvP scenario where players will battle each other in a new Ranked System designed to test the strengths of each player.

      • Players can join both Arenas starting at Level 10, and will be matched up in the Duel Arena with players of equal level, up to 2 levels above or below. If both players are 40, sets will be determined by ranking level

    • Ranking System

      • Players will now be able to track their rankings in a brand new system that will be in 4 separate categories: Monster Arena, Duel Arena, Maelstrom Castle and Forgotten Desert Temple Battlefields. Each ranking will be earned by how many individual points each player received during their Trial

      • Each Rank Category will be reset bi-weekly, with rewards going to each ranked player at the end of each season.

      • Players must activate the “Get Reward” button on the bottom of the Ranking UI, where the reward will then be mailed to that player

      • Golden Victory Costume: Players who achieve Rank 1~3 on any of the Arena content will receive a Golden Victory Costume Box which contains the Golden Victory Costume.

      • These costumes are character bound and are only active for 7 days. The costumes are comprised of helmets, suits, gloves, boots and mantles. Each piece increases a different stat which will remain the same throughout all armor types

      • Helmet: Critical Accuracy 3%

      • Suit: All Defense 3% / PvP Defense 3%

      • Gloves: All Attack 3% / PvP Attack 3%

      • Boots: Evasion 3%

      • Mantle: Max HP 3%

      • Silver Victory Costume: Players who achieve Rank 4~30 on any of the Arena content will receive a Silver Victory Costume Box which contains the Silver Victory Costume.

      • These costumes are character bound and are only active for 7 days. The costumes are comprised of helmets, suits, gloves, boots and mantles. Each piece increases a different stat which will remain the same throughout all armor types

      • Helmet: Critical Accuracy 1.5%

      • Suit: All Defense 1.5% / PvP Defense 1.5%

      • Gloves: All Attack 1.5% / PvP Attack 1.5%

      • Boots: Evasion 1.5%

      • Mantle: Max HP 1.5%

      • Seasons will be reset bi-weekly with the Player Ranks

    • New Currency: Force Crystals

      • Force Crystals will be the main reward for players during their Trials, and can be earned from the following locations: Ranked system at the end of each season, prizes during the Monster Arena and Duel Arena, and crafted by players from Force Crystal Pieces

      • Force Crystal Pieces will also be awarded to players from the Monster Arena and converted to Force Crystals through the crafting system

      • Force Crystals will be a powerful aid in upgrading equipment from players, as well as be used in acquiring more crafting slots for all professions, and allowing for faster processing time in receiving raw materials from your chosen Union

    • New Global Skill: Escape

      • ​A new global skill “Escape” will be available to all players upon character creation. This skill will move the player 5 meters away from the original location, allow players more flexibility in combat, and will make the player untargetable during combat for 0.7 seconds.

  • Bug Fixes

    • Fixed an issue where the Item Shop would not properly load for some players

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Above is the official patch notes from Publisher. For the detailed version of unofficial patch notes, follow this link : https://mrwormy2.wordpress.com/?s=ep12

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[KR] [EP12] Aug 11th & 18th 2015 Patch notes

Aug 11th 2015 Patch notes

1. Change screen layout

  • Change the button to access main menu to “MENU” button
  • Add new button to show the Character Inventory and Character Information
  • “N” icon will be shown on Character Information / Character Inventory on any updates (new items, new stats…)

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2. Drops for some dungeons have been changed

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  • Heavenly Citadel
    • All boss monsters in the dungeon will drop Semiramiss secondary weapon / armor / belt.

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  • Sky Gardens
    • Ikume has chance to drop items like named monsters
    • Gatekeeper Barassmoon has chance to drop Boots
    • Wicked Cabone has chance to drop Gloves
    • Ether Rateshi has chance to drop Mantle
    • Cavonesh has chance to drop Visor
    • Semiramiss has chance to drop Primary weapon

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  • Calm Snowfield
    • Boss monsters and Named monsters which have chance to drop Semiramiss, now drop Gems as well

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  • Ancient Laboratory
    • Specific boss monsters have chance to drop Dark Wing items like in Tomb of Cain
    • Ancient Corona of Lighting boss has chance to drop Dark Wing Boots
    • Envy of Chaos boss has chance to drop Dark Wing Gloves
    • Theodore boss has chance to drop Dark Wing secondary weapon

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  • Tomb of Cain
    • Monsters in dungeon now have higher chance to drop Crack-Items .
    • Boss monsters in dungeon have chance to drop Gloves, Mantle, Belt, Visor, Primary Weapon

3. Change the attack rate and attack of some monsters

  • Desert Fort. : Attack Area of Ant Lion increases
  • Lurpus Excavation Site / Hall of the Recluse / Heavenly Citadel / Sky Gardens / Calm Snowfield / Ancient Laboratory / Tomb of Cain : Attack and Attack Rate of several boss / named monsters changed

4. Shadow effect is now displayed on items which could not be equipped

5. Size of Achievement UI has been increased

6. Number of equip-able runes is now available to check in game UI

[Bug Fixes]

1. Fixed some abnormal message outputs in-game

2. Flower-chat bubble has been displayed abnormally, bug is fixed

Aug 18th 2015 Patch notes

1. Charging in battlefield is now unable to be used once start time has been counted

2. Formulas for calculating ranking score for Battlefield / Duel have been changed

  • Output damage 
    • For Duel, character has greater output damage will be selected to be winner
  • Ranking score calculation changes
    • Battlefield / Duel have 10 mins of limitation for saving score (characters who got disconnection, can keep their score for 10 mins until reconnect)
      • After 10 mins of disconnection, score will be reset for that Battlefield / Duel instance

[Bug fixes]

1. Fixed bug that caused items in Guild Warehouse displayed in black-and-white colour

2. Fixed bugs related to Production system that caused unable to put items into slots

Thank you.