[KR] [EP12] Aug 11th & 18th 2015 Patch notes

Aug 11th 2015 Patch notes

1. Change screen layout

  • Change the button to access main menu to “MENU” button
  • Add new button to show the Character Inventory and Character Information
  • “N” icon will be shown on Character Information / Character Inventory on any updates (new items, new stats…)

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2. Drops for some dungeons have been changed

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  • Heavenly Citadel
    • All boss monsters in the dungeon will drop Semiramiss secondary weapon / armor / belt.

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  • Sky Gardens
    • Ikume has chance to drop items like named monsters
    • Gatekeeper Barassmoon has chance to drop Boots
    • Wicked Cabone has chance to drop Gloves
    • Ether Rateshi has chance to drop Mantle
    • Cavonesh has chance to drop Visor
    • Semiramiss has chance to drop Primary weapon

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  • Calm Snowfield
    • Boss monsters and Named monsters which have chance to drop Semiramiss, now drop Gems as well

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  • Ancient Laboratory
    • Specific boss monsters have chance to drop Dark Wing items like in Tomb of Cain
    • Ancient Corona of Lighting boss has chance to drop Dark Wing Boots
    • Envy of Chaos boss has chance to drop Dark Wing Gloves
    • Theodore boss has chance to drop Dark Wing secondary weapon

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  • Tomb of Cain
    • Monsters in dungeon now have higher chance to drop Crack-Items .
    • Boss monsters in dungeon have chance to drop Gloves, Mantle, Belt, Visor, Primary Weapon

3. Change the attack rate and attack of some monsters

  • Desert Fort. : Attack Area of Ant Lion increases
  • Lurpus Excavation Site / Hall of the Recluse / Heavenly Citadel / Sky Gardens / Calm Snowfield / Ancient Laboratory / Tomb of Cain : Attack and Attack Rate of several boss / named monsters changed

4. Shadow effect is now displayed on items which could not be equipped

5. Size of Achievement UI has been increased

6. Number of equip-able runes is now available to check in game UI

[Bug Fixes]

1. Fixed some abnormal message outputs in-game

2. Flower-chat bubble has been displayed abnormally, bug is fixed

Aug 18th 2015 Patch notes

1. Charging in battlefield is now unable to be used once start time has been counted

2. Formulas for calculating ranking score for Battlefield / Duel have been changed

  • Output damage 
    • For Duel, character has greater output damage will be selected to be winner
  • Ranking score calculation changes
    • Battlefield / Duel have 10 mins of limitation for saving score (characters who got disconnection, can keep their score for 10 mins until reconnect)
      • After 10 mins of disconnection, score will be reset for that Battlefield / Duel instance

[Bug fixes]

1. Fixed bug that caused items in Guild Warehouse displayed in black-and-white colour

2. Fixed bugs related to Production system that caused unable to put items into slots

Thank you.

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[KR] [EP12] Jul 7th, 14th and 21st 2015 Patch notes

Jul 7th 2015 Patch notes

1. Black Waves, Monster Arena, Battlefields have been changed to integrated schedule for all

2. Changed the time slot for Black Waves

  • At 8:00 | 16:00 | 20:00 | 24:00 everyday

3. Changed the time slot for Battlefields

  • 30 minutes before the Black Waves, players can register for Battlefields
  • Forgotten Temple: 10:00 | 18:00 | 22:00 everyday
  • Maelstrom Castle: 9:00 | 17:00 | 21:00 | 1:00 everyday
  • Rewards are five times multiplied in comparison with previous

4. Stats are added to Kami Normal/Superior Costumes

  • Acquisition
    • Normal: Bosses in Monster Arena have chances to drop (from Boxes of stages 40 and above)
    • Superior: By crafting, materials are:
      • 20x Magic Powder
        • Magic Powder can be bought from NPC Gossip Lucille in Frey Hill City
      • 3x of Normal Costume parts

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  • Stats Bonus
    • Gloves
      • All Attack Types / Healing Power
        • Normal: 0.5%
        • Superior: 2%
    • Helmet
      • Critical Accuracy
        • Normal: 0.5%
        • Superior: 2%
    • Boots
      • Evasion
        • Normal: 0.5%
        • Superior: 2%
    • Mantle
      • Maximum HP
        • Normal: 0.5%
        • Superior: 2%
    • Suit
      • All Defense Up
        • Normal: 0.5%
        • Superior: 2%

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5. Costumes are now split into parts, players can choose parts to wear instead of wearing one full costume at once

6. Changes related to Quests “Questionable death” for the South Cartel

7. Improve the algorithm for finding the way for locating auto-route

8. Change the grade of “Thorny Yellow Stone” to Legendary

9. Improve effect for showing quests which are overlapped each other

10. Changes are applied for Labyrinth Forest scenario quests

11. Features for transforming Upgrading Core, Ability Core, Force Core, Refurbish Kit are changed to support up to items with level 100

12. Cost for transforming Upgrading Core, Ability Core are changed to the same with Refurbish Kit

13. Added a option for “Hide Conversation of other forces” (enemy sides)

14. NPC Gossip Lucille is now selling items which are purchasable with Force Crystal

15. Vault is now able to be located in Wire Map

16. Add feature that produces Production immediately 

  • Using “Instant Production Article” the production will be produced immediately 

Bug fixes:

1. Size of Wire Map is now fixed, no more abnormally displayed in certain situations

2. Fixed bug that items for the quest “(Repeat) East Cartel Recovery Operations” could not be collect in certain situations

3. Fixed bugs of Force Shielder Skill Recklessness

4. Fixed the error while clicking on linked items, the items description displayed abnormally

5. Fixed bugs related to showing the target HP and MP abnormally

 

Jul 14th 2015 Patch notes

1. Changes are applied to Production UI

  • By default 4 slots of the Production UI will be available
  • The limitation can be extended with Force Crystal
    • To the max: 12 slots
  • Depends on Production recipe:
    • Time is varies (and changed)
    • Each of production consumes a certain number of slots while producing

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2. Skill “Wings of Awakening” of Force Blader options have been changed:

  • From: Increases all Magic Attack
  • To: Increase Darkness Magic Attack

3. Rudolph is now removed from Monster Arena
4. Appearance and icons are now changed to match with the level of manufactured items

Bug fixes:

1. Fixed bugs related to Extraction that caused unable to extract items
2. Easy Mode for dungeons has been fixed to not produce error when entering

 

Jul 21st 2015 Patch notes

1. Added the ‘Duel’ system.

  • Entry
    • Players can enter through War UI
    • Duel battles will be held between 19:00 and 1:00
    • Players can enter 5 times a day
  • Opponent matching
    • Players with level between 10 – 50 can enter
    • Players will be auto-matched with players with level -2/+2 
    • Players will be divided into ranges for better matching
  • Compensation
    • Win
      • EXP: 50,000
      • 2,000 Alz * Character Level
      • 200 Honour Point
    • Lose
      • EXP: 25 000
      • 500 Alz * Character Level
      • 50 Honour Point
  • Winning compensation
    • 20,000Alz will be rewarded for winning 3 battles 

2. Added “Escape” skill

  • Movement Skills of all characters will be learnt automatically
  • In town, unable to use Escape

3. Production changes, and related quests

  • Firstly player needs to pick production type then production item
  • Production can be changed at anytime with Skill Books from NPCs

4. Special Buff will be granted to winners of the War

  • Buff can be stacked up to 10 times
  • Buff is available in War time only
  • Buff details:
    • HP Max 15%
    • Accuracy 10%
    • PvP Damage 10%
    • PvP Defense 1o%

5. Monster Arena has been changed to allow entering solo

Bug fixes:

1. Fixed bugs related to “Cain’s Tomb”

2. Fixed bugs that caused monsters were trapped in frozen snows in Gray Canyon

3. Fixed the bug that caused monsters disappear in Monster Arena

4. Fixed the bug that caused Crack Items are unable to be extracted

[NA] GM Icee Stream on Jul 25th 2015

The stream can be found here : http://www.twitch.tv/cabal2_official/v/8423409

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The stream was focused on patch 1.1.0 and upcoming contents, if you want a summarised version, check it here (credit to DeathDealer guild):

  • Dungeon gear binding was primarily forced because of Alz gold sellers. (They do not want high level gear attained so easily from paying for gold)
  • Players who bought gold might be tracked and banned permenantly (Against TOS)
  • Block limit might change or be removed
  • Drop rates might be changed for Unchangeable gear.
  • Account bindings from dungeons will not be reverted but will most likely be modified
  • All GM’s are comfortable with difficulty level for dungeons and those will most likely not change
  • Easy mode may come back but testing is being done to preserve the game economy
  • Dance exploit will be fixed (or already is either from today’s hotfix or next week’s hotfix)
  • Improvements on the dungeon party finder are being tested
  • Elder Titles next week (7/27/15)
  • General optimization is in the works but not as widespread for every configuration
  • Combo problems need to be recorded and sent as a ticket. Developers do not have problems with the combo system, they need more evidence to find out if it is indeed a glitch or latency.
  • Specific monster hunting events are planned in distant future
  • Channels with PVP enabled may be implemented
  • EU servers will not happen until the NA servers is stable
  • v1.10 patch modifications and fixes will be prioritized first before any brand new content
  • New content is coming and is already being tested. There will be plenty to keep players interested
  • New dungeon will be better “if you enjoy dying” (Similar to the Cabal II Korean difficulty)