Being ready with “Ruins of the Gods” update for CABAL2 in October

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Original from CABAL 2 NA

Hello everyone,

Recently, we introduced new patches, including one major update in the form of Trial of Champions, and while we have been hard at work making sure that our Ruins of the Gods update will meet our players expectations, we want to make sure that our players are not left out of the loop with our work.

So now we will make sure that our players are kept up to date on all things CABAL 2, starting not only with our weekly Twitch streams, but regularly updated on our forums as well. We will be showing players previews of our patch notes, any changes made during the development stages, and hints of what will come.

Ruins of the Gods will be our next major update, and we are putting our heart and soul into this update. Some things to look forward to are: 

  • 3 New Dungeons, with two new sets of gear that players will be able to acquire
  • Updated Bind Status on new and old gear
  • New in game events that will be introduced before the upcoming update, and after
  • Improved in game features

 This month is going to be packed with content, so be on the lookout for more info in the very near future!

CABAL 2 Staff

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[NA] [v1.3] PATCH 1.3: THE TRIAL OF CHAMPIONS PATCH NOTES

Patch Notes for 1.3: The Trial of Champions:

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  • Modified Content

    • User Interface update for CABAL 2

    • Labyrinth Forest: Black Wave entries has been increased to 3 entries per day (Up from 2 entries)

    • Effect speed of Quest Tracker has been increased

    • Crafting System has been overhauled (see Added Content for more information)

    • Bind status on the following items have been modified:

      • Semiramiss equipment dropped from Sky Gardens has been converted to Bind on Equip. Unchangeable Semiramiss equipment will remain Bind on Pickup

      • Black Night equipment dropped from the Labyrinth Forest Black Waves scenario has been converted to Bind on Equip. Black Night Nightmare equipment will remain Bind on Pickup

    • Maelstrom Castle and Forgotten Desert Temple Battlefields will now be centered around time scenarios with increased rewards. Those times will be:

      • Maelstrom Castle: 8AM / 12PM / 5PM / 9PM (Times based in Pacific Daylight Time)

      • Forgotten Desert Temple: 9AM / 1PM / 6PM

      • Rewards: Exp / Alz / Honor Points x 5

      • Ranking System for both Battlefields will be applied

  • Added Content

    • The Trial of Champions Arena

      • The Trial of Champions is a brand new Arena featuring both PvP and PvE elements. Players can begin joining the Arenas at level 10

      • The Monster Arena is a PvE scenario where a single player will have to defeat waves of enemies in order to acquire stronger rewards. Waves will be determined by player level. Higher levels will join at higher waves. Failure to complete a wave will result in the loss of a reward. The higher a player advances, the greater the prize

      • The Duel Arena is a 1v1 PvP scenario where players will battle each other in a new Ranked System designed to test the strengths of each player.

      • Players can join both Arenas starting at Level 10, and will be matched up in the Duel Arena with players of equal level, up to 2 levels above or below. If both players are 40, sets will be determined by ranking level

    • Ranking System

      • Players will now be able to track their rankings in a brand new system that will be in 4 separate categories: Monster Arena, Duel Arena, Maelstrom Castle and Forgotten Desert Temple Battlefields. Each ranking will be earned by how many individual points each player received during their Trial

      • Each Rank Category will be reset bi-weekly, with rewards going to each ranked player at the end of each season.

      • Players must activate the “Get Reward” button on the bottom of the Ranking UI, where the reward will then be mailed to that player

      • Golden Victory Costume: Players who achieve Rank 1~3 on any of the Arena content will receive a Golden Victory Costume Box which contains the Golden Victory Costume.

      • These costumes are character bound and are only active for 7 days. The costumes are comprised of helmets, suits, gloves, boots and mantles. Each piece increases a different stat which will remain the same throughout all armor types

      • Helmet: Critical Accuracy 3%

      • Suit: All Defense 3% / PvP Defense 3%

      • Gloves: All Attack 3% / PvP Attack 3%

      • Boots: Evasion 3%

      • Mantle: Max HP 3%

      • Silver Victory Costume: Players who achieve Rank 4~30 on any of the Arena content will receive a Silver Victory Costume Box which contains the Silver Victory Costume.

      • These costumes are character bound and are only active for 7 days. The costumes are comprised of helmets, suits, gloves, boots and mantles. Each piece increases a different stat which will remain the same throughout all armor types

      • Helmet: Critical Accuracy 1.5%

      • Suit: All Defense 1.5% / PvP Defense 1.5%

      • Gloves: All Attack 1.5% / PvP Attack 1.5%

      • Boots: Evasion 1.5%

      • Mantle: Max HP 1.5%

      • Seasons will be reset bi-weekly with the Player Ranks

    • New Currency: Force Crystals

      • Force Crystals will be the main reward for players during their Trials, and can be earned from the following locations: Ranked system at the end of each season, prizes during the Monster Arena and Duel Arena, and crafted by players from Force Crystal Pieces

      • Force Crystal Pieces will also be awarded to players from the Monster Arena and converted to Force Crystals through the crafting system

      • Force Crystals will be a powerful aid in upgrading equipment from players, as well as be used in acquiring more crafting slots for all professions, and allowing for faster processing time in receiving raw materials from your chosen Union

    • New Global Skill: Escape

      • ​A new global skill “Escape” will be available to all players upon character creation. This skill will move the player 5 meters away from the original location, allow players more flexibility in combat, and will make the player untargetable during combat for 0.7 seconds.

  • Bug Fixes

    • Fixed an issue where the Item Shop would not properly load for some players

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Above is the official patch notes from Publisher. For the detailed version of unofficial patch notes, follow this link : https://mrwormy2.wordpress.com/?s=ep12

[EP12] [KR] Jun 17th – 30th 2015 Patch notes

Jun 17th 2015 Patch notes

1. If players were dead in Monster Arena and do not have Premium Resurrection Stone, resurrection UI is displayed with option:

  • Resurrection to the nearest point: Go to town

Bug fixes:

1. Fixed bug that caused error after the timer of resurrection UI was over when characters were dead in Monster Arena

2. Fixed bug that caused the “Join” button for Monster Arena was disabled

 

Jun 23rd 2015 Patch notes

1. Quests are now changed that players can abandon them

2. Summoned “Armored Four Footies” in Heavenly Citadel is now changed to not drop items

3. Icons for scroll are now unified (the Heroic Scrolls)

4. In case that player cannot enter Monster Arena, the message will be shown to acknowledge players

5. The UI that displays the current status and progress of Monster Arena has been added

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6. Unused items which are sold in shop are removed

Bug fixes:

1. Fixed bugs related to monsters’ damage in Monster Arena

2. Fixed bugs related to damage reduction calculation formula

 

Jun 26th 2015 Patch notes

 

Bug fixes:

1. Fixed bugs related Black Waves timing (time of Wave 11 & 12 were set up incorrectly)

Jun 29th 2015 Patch notes

Bug fixes:

1. Fixed bugs that caused Black Waves remaining time was displayed incorrectly

 

Jun 30th 2015 Patch notes

1. Buff “Song of Victory” will be forcefully removed before the next war

2. The area of “Blizzard” is changed from 3m to 5m

Bug fixes:

1. Fixed bugs related to low-level quests that caused quests were automatically completed

2. Fixed bug that made the Wand of Wizards did not appear in Character Information UI

3. Fixed bug that caused abnormal warning message when trying to add buddies with long name

 

 

 

[KR] [EP12] Jun 16th 2015 patch notes

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1. Add new content: Monster Arena

  • Character with level 10 or above can enter 1 time a day at anytime
  • Monster Arena can be entered by clicking on the button at the top-right of the mini-map

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  • Depends of character level, stages setup will be different, for more details, player can talk with NPC

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  • After each stage success, player can decide to continue or stop
  • Rewards will be given if the challenge is stopped or when player complete the final stage
  • Compensation:
    • Force Crystal Piece will be given as the number of stage cleared
    • Specified amount of Upgrade Core depends of stage
      • From stage 1-4, Upgrade Core won’t be given
      • From stage 5 and above, every 5 stages, Upgrade Core will be given
    • Details of compensation

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2. “Auto-distribute” feature has been added for automatically bonus stats distributing

  • “Auto-distribute” feature is for ensuring stats will be distributed accordingly with class

3. New types for Barrier Abysmo dungeons have been added

  • Grand Grassland Abysmo
  • Grand Hyper Abysmo
  • Grand Black Canyon Abysmo

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4. Repeat quests for new Abysmo dungeons have been added

5. Add “Force Crystal” into Production system

  • All types of production will be granted new recipe for producing “Force Crystal”
  • Require: 30 Force Crystal Pieces for producing 1 Force Crystal

6. Added food, beverage items in NPC for improving character stats

7. Adjustments are added for some achievements for some quests (level 1-12)

8. Some repeat quests are changed the maximum level to 49

Bug fixes

1. Fixed bug that caused screen turned into black in several situations

2. Fixed bug that caused abnormal activities can be done in Monster Arena

Cabal 2 Open Beta FAQ

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Open Beta is coming! Checkout some frequently asked questions regarding Cabal 2 🙂

Q: When can I login?
A:
– Founder can login from 5PM PDT June 29th
– If you are not founders, server will open on July 2nd for Open Beta

Q: How to be a founder?
A: If you want to be a founder, you need to buy the Founder Package (which has been discontinued from Jun 26th)

Q: Who can play?
A: Players all over the world, except some region: China, SEA (Thailand, Philippines, Malaysia, Taiwan and Singapore)

Q: What are available in Founder Pack?
A: Exclusive Mount/Exclusive Weapon Skin/Exclusive In-Game Title: ‘Ektensia’s Founder’/100x HP / MP Potion I/10x Premium Revive Stone/3-Day Head Start

Q: Where is the server location? (for checking ping)
A: LA – US

Q: Client size?
A: Around 9GB. But you need around 20GB for the installation

Q: Cabal 2 is free to play?
A: Yes, but you can enhance your game play with cash items

Q: Will we have EU servers?
A: EU server will be discussed later

Q: Why China and SEA players are blocked?
A: Separated servers for these regions will be launched later

Q: Data will be wiped after OBT?
A: No wipe scheduled, so don’t worry

[CO2] [Info] Started working on CABAL Online 2

Welcome to Mr. Wormy², an Ultimate Source for CABAL Online 2!

From today, I start working on CABAL Online 2. All of information over channels will be tagged with [CO2] or #CO2 or #CabalOnline2 or #mw2 (stands for Mr.Wormy²)

Along with this Blog (Mr. Wormy² : https://mrwormy2.wordpress.com/), a brand new Facebook fan page has been created at : https://www.facebook.com/Mr.Wormy.CO2  (be the first ones to follow it 🙂 )

All of other channels (Google Plus/Twitter/Youtube) share the same places with Cabal Online (in the future, there might be separated channels for versions of CABAL)

Since I keep working parallel on channels. Stay tuned for updates of both CABAL Online and CABAL Online 2 🙂

Have fun 🙂

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