[NA] [v1.3] PATCH 1.3: THE TRIAL OF CHAMPIONS PATCH NOTES

Patch Notes for 1.3: The Trial of Champions:

20150725_ep12_monster_arena

  • Modified Content

    • User Interface update for CABAL 2

    • Labyrinth Forest: Black Wave entries has been increased to 3 entries per day (Up from 2 entries)

    • Effect speed of Quest Tracker has been increased

    • Crafting System has been overhauled (see Added Content for more information)

    • Bind status on the following items have been modified:

      • Semiramiss equipment dropped from Sky Gardens has been converted to Bind on Equip. Unchangeable Semiramiss equipment will remain Bind on Pickup

      • Black Night equipment dropped from the Labyrinth Forest Black Waves scenario has been converted to Bind on Equip. Black Night Nightmare equipment will remain Bind on Pickup

    • Maelstrom Castle and Forgotten Desert Temple Battlefields will now be centered around time scenarios with increased rewards. Those times will be:

      • Maelstrom Castle: 8AM / 12PM / 5PM / 9PM (Times based in Pacific Daylight Time)

      • Forgotten Desert Temple: 9AM / 1PM / 6PM

      • Rewards: Exp / Alz / Honor Points x 5

      • Ranking System for both Battlefields will be applied

  • Added Content

    • The Trial of Champions Arena

      • The Trial of Champions is a brand new Arena featuring both PvP and PvE elements. Players can begin joining the Arenas at level 10

      • The Monster Arena is a PvE scenario where a single player will have to defeat waves of enemies in order to acquire stronger rewards. Waves will be determined by player level. Higher levels will join at higher waves. Failure to complete a wave will result in the loss of a reward. The higher a player advances, the greater the prize

      • The Duel Arena is a 1v1 PvP scenario where players will battle each other in a new Ranked System designed to test the strengths of each player.

      • Players can join both Arenas starting at Level 10, and will be matched up in the Duel Arena with players of equal level, up to 2 levels above or below. If both players are 40, sets will be determined by ranking level

    • Ranking System

      • Players will now be able to track their rankings in a brand new system that will be in 4 separate categories: Monster Arena, Duel Arena, Maelstrom Castle and Forgotten Desert Temple Battlefields. Each ranking will be earned by how many individual points each player received during their Trial

      • Each Rank Category will be reset bi-weekly, with rewards going to each ranked player at the end of each season.

      • Players must activate the “Get Reward” button on the bottom of the Ranking UI, where the reward will then be mailed to that player

      • Golden Victory Costume: Players who achieve Rank 1~3 on any of the Arena content will receive a Golden Victory Costume Box which contains the Golden Victory Costume.

      • These costumes are character bound and are only active for 7 days. The costumes are comprised of helmets, suits, gloves, boots and mantles. Each piece increases a different stat which will remain the same throughout all armor types

      • Helmet: Critical Accuracy 3%

      • Suit: All Defense 3% / PvP Defense 3%

      • Gloves: All Attack 3% / PvP Attack 3%

      • Boots: Evasion 3%

      • Mantle: Max HP 3%

      • Silver Victory Costume: Players who achieve Rank 4~30 on any of the Arena content will receive a Silver Victory Costume Box which contains the Silver Victory Costume.

      • These costumes are character bound and are only active for 7 days. The costumes are comprised of helmets, suits, gloves, boots and mantles. Each piece increases a different stat which will remain the same throughout all armor types

      • Helmet: Critical Accuracy 1.5%

      • Suit: All Defense 1.5% / PvP Defense 1.5%

      • Gloves: All Attack 1.5% / PvP Attack 1.5%

      • Boots: Evasion 1.5%

      • Mantle: Max HP 1.5%

      • Seasons will be reset bi-weekly with the Player Ranks

    • New Currency: Force Crystals

      • Force Crystals will be the main reward for players during their Trials, and can be earned from the following locations: Ranked system at the end of each season, prizes during the Monster Arena and Duel Arena, and crafted by players from Force Crystal Pieces

      • Force Crystal Pieces will also be awarded to players from the Monster Arena and converted to Force Crystals through the crafting system

      • Force Crystals will be a powerful aid in upgrading equipment from players, as well as be used in acquiring more crafting slots for all professions, and allowing for faster processing time in receiving raw materials from your chosen Union

    • New Global Skill: Escape

      • ​A new global skill “Escape” will be available to all players upon character creation. This skill will move the player 5 meters away from the original location, allow players more flexibility in combat, and will make the player untargetable during combat for 0.7 seconds.

  • Bug Fixes

    • Fixed an issue where the Item Shop would not properly load for some players

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Above is the official patch notes from Publisher. For the detailed version of unofficial patch notes, follow this link : https://mrwormy2.wordpress.com/?s=ep12

[KR] [EP12] Jul 7th, 14th and 21st 2015 Patch notes

Jul 7th 2015 Patch notes

1. Black Waves, Monster Arena, Battlefields have been changed to integrated schedule for all

2. Changed the time slot for Black Waves

  • At 8:00 | 16:00 | 20:00 | 24:00 everyday

3. Changed the time slot for Battlefields

  • 30 minutes before the Black Waves, players can register for Battlefields
  • Forgotten Temple: 10:00 | 18:00 | 22:00 everyday
  • Maelstrom Castle: 9:00 | 17:00 | 21:00 | 1:00 everyday
  • Rewards are five times multiplied in comparison with previous

4. Stats are added to Kami Normal/Superior Costumes

  • Acquisition
    • Normal: Bosses in Monster Arena have chances to drop (from Boxes of stages 40 and above)
    • Superior: By crafting, materials are:
      • 20x Magic Powder
        • Magic Powder can be bought from NPC Gossip Lucille in Frey Hill City
      • 3x of Normal Costume parts

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  • Stats Bonus
    • Gloves
      • All Attack Types / Healing Power
        • Normal: 0.5%
        • Superior: 2%
    • Helmet
      • Critical Accuracy
        • Normal: 0.5%
        • Superior: 2%
    • Boots
      • Evasion
        • Normal: 0.5%
        • Superior: 2%
    • Mantle
      • Maximum HP
        • Normal: 0.5%
        • Superior: 2%
    • Suit
      • All Defense Up
        • Normal: 0.5%
        • Superior: 2%

20150728_ep12_costume_kami_superior_fa 20150728_ep12_costume_kami_superior_fb 20150728_ep12_costume_kami_superior_fs 20150728_ep12_costume_kami_superior_pr 20150728_ep12_costume_kami_superior_wa 20150728_ep12_costume_kami_superior_wi

5. Costumes are now split into parts, players can choose parts to wear instead of wearing one full costume at once

6. Changes related to Quests “Questionable death” for the South Cartel

7. Improve the algorithm for finding the way for locating auto-route

8. Change the grade of “Thorny Yellow Stone” to Legendary

9. Improve effect for showing quests which are overlapped each other

10. Changes are applied for Labyrinth Forest scenario quests

11. Features for transforming Upgrading Core, Ability Core, Force Core, Refurbish Kit are changed to support up to items with level 100

12. Cost for transforming Upgrading Core, Ability Core are changed to the same with Refurbish Kit

13. Added a option for “Hide Conversation of other forces” (enemy sides)

14. NPC Gossip Lucille is now selling items which are purchasable with Force Crystal

15. Vault is now able to be located in Wire Map

16. Add feature that produces Production immediately 

  • Using “Instant Production Article” the production will be produced immediately 

Bug fixes:

1. Size of Wire Map is now fixed, no more abnormally displayed in certain situations

2. Fixed bug that items for the quest “(Repeat) East Cartel Recovery Operations” could not be collect in certain situations

3. Fixed bugs of Force Shielder Skill Recklessness

4. Fixed the error while clicking on linked items, the items description displayed abnormally

5. Fixed bugs related to showing the target HP and MP abnormally

 

Jul 14th 2015 Patch notes

1. Changes are applied to Production UI

  • By default 4 slots of the Production UI will be available
  • The limitation can be extended with Force Crystal
    • To the max: 12 slots
  • Depends on Production recipe:
    • Time is varies (and changed)
    • Each of production consumes a certain number of slots while producing

20150728_ep12_new_production_ui

2. Skill “Wings of Awakening” of Force Blader options have been changed:

  • From: Increases all Magic Attack
  • To: Increase Darkness Magic Attack

3. Rudolph is now removed from Monster Arena
4. Appearance and icons are now changed to match with the level of manufactured items

Bug fixes:

1. Fixed bugs related to Extraction that caused unable to extract items
2. Easy Mode for dungeons has been fixed to not produce error when entering

 

Jul 21st 2015 Patch notes

1. Added the ‘Duel’ system.

  • Entry
    • Players can enter through War UI
    • Duel battles will be held between 19:00 and 1:00
    • Players can enter 5 times a day
  • Opponent matching
    • Players with level between 10 – 50 can enter
    • Players will be auto-matched with players with level -2/+2 
    • Players will be divided into ranges for better matching
  • Compensation
    • Win
      • EXP: 50,000
      • 2,000 Alz * Character Level
      • 200 Honour Point
    • Lose
      • EXP: 25 000
      • 500 Alz * Character Level
      • 50 Honour Point
  • Winning compensation
    • 20,000Alz will be rewarded for winning 3 battles 

2. Added “Escape” skill

  • Movement Skills of all characters will be learnt automatically
  • In town, unable to use Escape

3. Production changes, and related quests

  • Firstly player needs to pick production type then production item
  • Production can be changed at anytime with Skill Books from NPCs

4. Special Buff will be granted to winners of the War

  • Buff can be stacked up to 10 times
  • Buff is available in War time only
  • Buff details:
    • HP Max 15%
    • Accuracy 10%
    • PvP Damage 10%
    • PvP Defense 1o%

5. Monster Arena has been changed to allow entering solo

Bug fixes:

1. Fixed bugs related to “Cain’s Tomb”

2. Fixed bugs that caused monsters were trapped in frozen snows in Gray Canyon

3. Fixed the bug that caused monsters disappear in Monster Arena

4. Fixed the bug that caused Crack Items are unable to be extracted